Systtem SPECS
Here is a list of all the features/specs currently planned for DFFBS2 (V2.5.6.1)
MaxCapacity: 5 characters, 20 monster
Active Time Engine
512x384 resolution
16 bit color
Different types of attacks: Normal, Ambush, Pincher, side.
Monsters configured with data files
Powerful Monfile2 editor
Multi-Level conditions for both characters and monsters
Any size entity characters (60 frames) (optimized for 32x48 size)
Fast font manipulating and displaying functions, for a cool damage display
PCX enemies (possibly animated)
Battle dialog supported with script files
PCX image based weapons & animations
Basic Fight, Magic, Defend, Item, Row, and Run options
3-level combat rows
Multiple skills for each character
Customizable and/or random battle music
Easy battle launch function Battle(.....);, to put in your maps, complete with mosaic effects
Here are the old final specs from version 1.5 (V1+)